Loading server/runtime_lua_nakama.go +3 −1 Original line number Diff line number Diff line Loading @@ -204,6 +204,7 @@ func (n *RuntimeLuaNakamaModule) Loader(l *lua.LState) int { "tournament_add_attempt": n.tournamentAddAttempt, "tournament_join": n.tournamentJoin, "tournament_list": n.tournamentList, "tournaments_get_id": n.tournamentsGetId, "tournament_record_write": n.tournamentRecordWrite, "tournament_records_haystack": n.tournamentRecordsHaystack, "groups_get_id": n.groupsGetId, Loading Loading @@ -4651,7 +4652,7 @@ func (n *RuntimeLuaNakamaModule) tournamentsGetId(l *lua.LState) int { tournaments := l.CreateTable(len(list), 0) for i, t := range list { tt := l.CreateTable(0, 16) tt := l.CreateTable(0, 17) tt.RawSetString("id", lua.LString(t.Id)) tt.RawSetString("title", lua.LString(t.Title)) Loading @@ -4666,6 +4667,7 @@ func (n *RuntimeLuaNakamaModule) tournamentsGetId(l *lua.LState) int { tt.RawSetString("max_size", lua.LNumber(t.MaxSize)) tt.RawSetString("max_num_score", lua.LNumber(t.MaxNumScore)) tt.RawSetString("duration", lua.LNumber(t.Duration)) tt.RawSetString("start_active", lua.LNumber(t.StartActive)) tt.RawSetString("end_active", lua.LNumber(t.EndActive)) tt.RawSetString("can_enter", lua.LBool(t.CanEnter)) tt.RawSetString("next_reset", lua.LNumber(t.NextReset)) Loading Loading
server/runtime_lua_nakama.go +3 −1 Original line number Diff line number Diff line Loading @@ -204,6 +204,7 @@ func (n *RuntimeLuaNakamaModule) Loader(l *lua.LState) int { "tournament_add_attempt": n.tournamentAddAttempt, "tournament_join": n.tournamentJoin, "tournament_list": n.tournamentList, "tournaments_get_id": n.tournamentsGetId, "tournament_record_write": n.tournamentRecordWrite, "tournament_records_haystack": n.tournamentRecordsHaystack, "groups_get_id": n.groupsGetId, Loading Loading @@ -4651,7 +4652,7 @@ func (n *RuntimeLuaNakamaModule) tournamentsGetId(l *lua.LState) int { tournaments := l.CreateTable(len(list), 0) for i, t := range list { tt := l.CreateTable(0, 16) tt := l.CreateTable(0, 17) tt.RawSetString("id", lua.LString(t.Id)) tt.RawSetString("title", lua.LString(t.Title)) Loading @@ -4666,6 +4667,7 @@ func (n *RuntimeLuaNakamaModule) tournamentsGetId(l *lua.LState) int { tt.RawSetString("max_size", lua.LNumber(t.MaxSize)) tt.RawSetString("max_num_score", lua.LNumber(t.MaxNumScore)) tt.RawSetString("duration", lua.LNumber(t.Duration)) tt.RawSetString("start_active", lua.LNumber(t.StartActive)) tt.RawSetString("end_active", lua.LNumber(t.EndActive)) tt.RawSetString("can_enter", lua.LBool(t.CanEnter)) tt.RawSetString("next_reset", lua.LNumber(t.NextReset)) Loading