Loading server/core_leaderboard.go +6 −2 Original line number Diff line number Diff line Loading @@ -80,7 +80,7 @@ func LeaderboardList(logger *zap.Logger, leaderboardCache LeaderboardCache, cate for _, leaderboard := range list { var prevReset int64 var nextReset int64 if leaderboard.ResetScheduleStr != "" { if leaderboard.ResetSchedule != nil { prevReset = calculatePrevReset(now, leaderboard.CreateTime, leaderboard.ResetSchedule) next := leaderboard.ResetSchedule.Next(now) Loading Loading @@ -584,7 +584,7 @@ func LeaderboardsGet(leaderboardCache LeaderboardCache, leaderboardIDs []string) var prevReset int64 var nextReset int64 now := time.Now().UTC() if l.ResetScheduleStr != "" { if l.ResetSchedule != nil { prevReset = calculatePrevReset(now, l.CreateTime, l.ResetSchedule) next := l.ResetSchedule.Next(now) Loading @@ -610,6 +610,10 @@ func LeaderboardsGet(leaderboardCache LeaderboardCache, leaderboardIDs []string) } func calculatePrevReset(currentTime time.Time, startTime int64, resetSchedule *cronexpr.Expression) int64 { if resetSchedule == nil { return 0 } nextResets := resetSchedule.NextN(currentTime, 2) t1 := nextResets[0] t2 := nextResets[1] Loading server/core_tournament.go +8 −2 Original line number Diff line number Diff line Loading @@ -292,7 +292,10 @@ func TournamentList(ctx context.Context, logger *zap.Logger, db *sql.DB, leaderb canEnter = false } prevReset := calculatePrevReset(now, leaderboard.StartTime, leaderboard.ResetSchedule) var prevReset int64 if leaderboard.ResetSchedule != nil { prevReset = calculatePrevReset(now, leaderboard.StartTime, leaderboard.ResetSchedule) } record := &api.Tournament{ Id: leaderboard.Id, Loading Loading @@ -703,7 +706,10 @@ func parseTournament(scannable Scannable, now time.Time) (*api.Tournament, error canEnter = false } prevReset := calculatePrevReset(now, dbStartTime.Time.UTC().Unix(), resetSchedule) var prevReset int64 if resetSchedule != nil { prevReset = calculatePrevReset(now, dbStartTime.Time.UTC().Unix(), resetSchedule) } tournament := &api.Tournament{ Id: dbID, Loading Loading
server/core_leaderboard.go +6 −2 Original line number Diff line number Diff line Loading @@ -80,7 +80,7 @@ func LeaderboardList(logger *zap.Logger, leaderboardCache LeaderboardCache, cate for _, leaderboard := range list { var prevReset int64 var nextReset int64 if leaderboard.ResetScheduleStr != "" { if leaderboard.ResetSchedule != nil { prevReset = calculatePrevReset(now, leaderboard.CreateTime, leaderboard.ResetSchedule) next := leaderboard.ResetSchedule.Next(now) Loading Loading @@ -584,7 +584,7 @@ func LeaderboardsGet(leaderboardCache LeaderboardCache, leaderboardIDs []string) var prevReset int64 var nextReset int64 now := time.Now().UTC() if l.ResetScheduleStr != "" { if l.ResetSchedule != nil { prevReset = calculatePrevReset(now, l.CreateTime, l.ResetSchedule) next := l.ResetSchedule.Next(now) Loading @@ -610,6 +610,10 @@ func LeaderboardsGet(leaderboardCache LeaderboardCache, leaderboardIDs []string) } func calculatePrevReset(currentTime time.Time, startTime int64, resetSchedule *cronexpr.Expression) int64 { if resetSchedule == nil { return 0 } nextResets := resetSchedule.NextN(currentTime, 2) t1 := nextResets[0] t2 := nextResets[1] Loading
server/core_tournament.go +8 −2 Original line number Diff line number Diff line Loading @@ -292,7 +292,10 @@ func TournamentList(ctx context.Context, logger *zap.Logger, db *sql.DB, leaderb canEnter = false } prevReset := calculatePrevReset(now, leaderboard.StartTime, leaderboard.ResetSchedule) var prevReset int64 if leaderboard.ResetSchedule != nil { prevReset = calculatePrevReset(now, leaderboard.StartTime, leaderboard.ResetSchedule) } record := &api.Tournament{ Id: leaderboard.Id, Loading Loading @@ -703,7 +706,10 @@ func parseTournament(scannable Scannable, now time.Time) (*api.Tournament, error canEnter = false } prevReset := calculatePrevReset(now, dbStartTime.Time.UTC().Unix(), resetSchedule) var prevReset int64 if resetSchedule != nil { prevReset = calculatePrevReset(now, dbStartTime.Time.UTC().Unix(), resetSchedule) } tournament := &api.Tournament{ Id: dbID, Loading