Loading server/runtime_lua_nakama.go +10 −17 Original line number Diff line number Diff line Loading @@ -158,7 +158,7 @@ func (n *RuntimeLuaNakamaModule) Loader(l *lua.LState) int { "authenticate_device": n.authenticateDevice, "authenticate_email": n.authenticateEmail, "authenticate_facebook": n.authenticateFacebook, "authenticate_facebook_instant_game": n.authenticateFacebook, "authenticate_facebook_instant_game": n.authenticateFacebookInstantGame, "authenticate_gamecenter": n.authenticateGameCenter, "authenticate_google": n.authenticateGoogle, "authenticate_steam": n.authenticateSteam, Loading @@ -180,7 +180,7 @@ func (n *RuntimeLuaNakamaModule) Loader(l *lua.LState) int { "link_device": n.linkDevice, "link_email": n.linkEmail, "link_facebook": n.linkFacebook, "link_facebook_instant_game": n.linkFacebook, "link_facebook_instant_game": n.linkFacebookInstantGame, "link_gamecenter": n.linkGameCenter, "link_google": n.linkGoogle, "link_steam": n.linkSteam, Loading @@ -188,7 +188,7 @@ func (n *RuntimeLuaNakamaModule) Loader(l *lua.LState) int { "unlink_device": n.unlinkDevice, "unlink_email": n.unlinkEmail, "unlink_facebook": n.unlinkFacebook, "unlink_facebook_instant_game": n.unlinkFacebook, "unlink_facebook_instant_game": n.unlinkFacebookInstantGame, "unlink_gamecenter": n.unlinkGameCenter, "unlink_google": n.unlinkGoogle, "unlink_steam": n.unlinkSteam, Loading Loading @@ -1404,36 +1404,29 @@ func (n *RuntimeLuaNakamaModule) authenticateFacebook(l *lua.LState) int { } func (n *RuntimeLuaNakamaModule) authenticateFacebookInstantGame(l *lua.LState) int { // Parse appSecret. appSecret := l.CheckString(1) if appSecret == "" { l.ArgError(1, "expects the facebook instant game app secret") return 0 } // Parse access token. signedPlayerInfo := l.CheckString(2) signedPlayerInfo := l.CheckString(1) if signedPlayerInfo == "" { l.ArgError(2, "expects signed player info") l.ArgError(1, "expects signed player info") return 0 } // Parse username, if any. username := l.OptString(3, "") username := l.OptString(2, "") if username == "" { username = generateUsername() } else if invalidCharsRegex.MatchString(username) { l.ArgError(3, "expects username to be valid, no spaces or control characters allowed") l.ArgError(2, "expects username to be valid, no spaces or control characters allowed") return 0 } else if len(username) > 128 { l.ArgError(3, "expects id to be valid, must be 1-128 bytes") l.ArgError(2, "expects id to be valid, must be 1-128 bytes") return 0 } // Parse create flag, if any. create := l.OptBool(4, true) create := l.OptBool(3, true) dbUserID, dbUsername, created, err := AuthenticateFacebook(l.Context(), n.logger, n.db, n.socialClient, appSecret, signedPlayerInfo, create) dbUserID, dbUsername, created, err := AuthenticateFacebookInstantGame(l.Context(), n.logger, n.db, n.socialClient, n.config.GetSocial().FacebookInstantGame.AppSecret, signedPlayerInfo, username, create) if err != nil { l.RaiseError("error authenticating: %v", err.Error()) return 0 Loading Loading
server/runtime_lua_nakama.go +10 −17 Original line number Diff line number Diff line Loading @@ -158,7 +158,7 @@ func (n *RuntimeLuaNakamaModule) Loader(l *lua.LState) int { "authenticate_device": n.authenticateDevice, "authenticate_email": n.authenticateEmail, "authenticate_facebook": n.authenticateFacebook, "authenticate_facebook_instant_game": n.authenticateFacebook, "authenticate_facebook_instant_game": n.authenticateFacebookInstantGame, "authenticate_gamecenter": n.authenticateGameCenter, "authenticate_google": n.authenticateGoogle, "authenticate_steam": n.authenticateSteam, Loading @@ -180,7 +180,7 @@ func (n *RuntimeLuaNakamaModule) Loader(l *lua.LState) int { "link_device": n.linkDevice, "link_email": n.linkEmail, "link_facebook": n.linkFacebook, "link_facebook_instant_game": n.linkFacebook, "link_facebook_instant_game": n.linkFacebookInstantGame, "link_gamecenter": n.linkGameCenter, "link_google": n.linkGoogle, "link_steam": n.linkSteam, Loading @@ -188,7 +188,7 @@ func (n *RuntimeLuaNakamaModule) Loader(l *lua.LState) int { "unlink_device": n.unlinkDevice, "unlink_email": n.unlinkEmail, "unlink_facebook": n.unlinkFacebook, "unlink_facebook_instant_game": n.unlinkFacebook, "unlink_facebook_instant_game": n.unlinkFacebookInstantGame, "unlink_gamecenter": n.unlinkGameCenter, "unlink_google": n.unlinkGoogle, "unlink_steam": n.unlinkSteam, Loading Loading @@ -1404,36 +1404,29 @@ func (n *RuntimeLuaNakamaModule) authenticateFacebook(l *lua.LState) int { } func (n *RuntimeLuaNakamaModule) authenticateFacebookInstantGame(l *lua.LState) int { // Parse appSecret. appSecret := l.CheckString(1) if appSecret == "" { l.ArgError(1, "expects the facebook instant game app secret") return 0 } // Parse access token. signedPlayerInfo := l.CheckString(2) signedPlayerInfo := l.CheckString(1) if signedPlayerInfo == "" { l.ArgError(2, "expects signed player info") l.ArgError(1, "expects signed player info") return 0 } // Parse username, if any. username := l.OptString(3, "") username := l.OptString(2, "") if username == "" { username = generateUsername() } else if invalidCharsRegex.MatchString(username) { l.ArgError(3, "expects username to be valid, no spaces or control characters allowed") l.ArgError(2, "expects username to be valid, no spaces or control characters allowed") return 0 } else if len(username) > 128 { l.ArgError(3, "expects id to be valid, must be 1-128 bytes") l.ArgError(2, "expects id to be valid, must be 1-128 bytes") return 0 } // Parse create flag, if any. create := l.OptBool(4, true) create := l.OptBool(3, true) dbUserID, dbUsername, created, err := AuthenticateFacebook(l.Context(), n.logger, n.db, n.socialClient, appSecret, signedPlayerInfo, create) dbUserID, dbUsername, created, err := AuthenticateFacebookInstantGame(l.Context(), n.logger, n.db, n.socialClient, n.config.GetSocial().FacebookInstantGame.AppSecret, signedPlayerInfo, username, create) if err != nil { l.RaiseError("error authenticating: %v", err.Error()) return 0 Loading