Commit c7221f8c authored by Chris Molozian's avatar Chris Molozian
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Nakama 0.13.0 release.

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The format is based on [keep a changelog](http://keepachangelog.com/) and this project uses [semantic versioning](http://semver.org/).

## [Unreleased]
## [0.13.0] - 2017-05-29
### Added
- Lua script runtime for custom code.
- Node status now also reports a startup timestamp.
@@ -11,8 +11,8 @@ The format is based on [keep a changelog](http://keepachangelog.com/) and this p
- Optionally send match data to a subset of match participants.
- Fetch users by handle.
- Add friend by handle.
- When listing leaderboards, optionally filter by ID.
- Allow users to store publicly readable data.
- Filter by IDs in leaderboard list message.
- User storage messages can now set records with public read permission.

### Changed
- The build system now suffixes Windows binaries with `exe` extension.
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### Fixed
- Set correct initial group member count when group is created.
- Do not update group count when join requests are rejected.
- Use correct type in leaderboard record write best operation.
- Correctly store global storage data.
- Use cast with leaderboard BEST score submissions due to new strictness in database type conversion.
- Storage records can now correctly be marked with no owner (global).

## [0.12.2] - 2017-04-22
### Added
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# limitations under the License.

BINNAME := nakama
VERSION := 0.13.0-dev
VERSION := 0.13.0
BUILDDIR := build
COMMITID := $(shell git rev-parse --short HEAD 2>/dev/null || echo nosha)
DOCKERDIR := install/docker/nakama
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* **Multiplayer** - Realtime, or turn-based active and passive multiplayer.
* **Leaderboards** - Dynamic, seasonal, get top members, or members around a user. Have as many as you need.
* **Runtime code** - Extend the server with custom logic written in Lua.
* **Matchmaker**, **dashboard**, **metrics**, etc, etc.

For more information have a look at the [documentation](https://heroiclabs.com/docs/) and for a quick list of build targets run `make help`.