diff --git a/server/runtime_go_nakama.go b/server/runtime_go_nakama.go index 50db19cfe91a420a00070137e7c9d537f612593c..e996222d8829ac9640f09127365bf3c026ed6622 100644 --- a/server/runtime_go_nakama.go +++ b/server/runtime_go_nakama.go @@ -3002,7 +3002,7 @@ func (n *RuntimeGoNakamaModule) PurchaseValidateHuawei(ctx context.Context, user } // @group purchases -// @summary Validates and stores a purchase receipt from the Huawei App Gallery. +// @summary Validates and stores a purchase receipt from Facebook Instant Games. // @param ctx(type=context.Context) The context object represents information about the server and requester. // @param userId(type=string) The user ID of the owner of the receipt. // @param signedRequest(type=string) The Facebook Instant signedRequest receipt data. diff --git a/server/runtime_javascript_nakama.go b/server/runtime_javascript_nakama.go index 4af5af79b582d6877ccc3091c2f305ce761136eb..f1ff12853120920455c8dffb13310c3d867b987e 100644 --- a/server/runtime_javascript_nakama.go +++ b/server/runtime_javascript_nakama.go @@ -5629,7 +5629,7 @@ func (n *runtimeJavascriptNakamaModule) purchaseValidateHuawei(r *goja.Runtime) } // @group purchases -// @summary Validates and stores a purchase receipt from the Huawei App Gallery. +// @summary Validates and stores a purchase receipt from Facebook Instant Games. // @param userId(type=string) The user ID of the owner of the receipt. // @param signedRequest(type=string) The Facebook Instant signedRequest receipt data. // @param persist(type=bool, optional=true, default=true) Persist the purchase so that seenBefore can be computed to protect against replay attacks. diff --git a/server/runtime_lua_nakama.go b/server/runtime_lua_nakama.go index 6400c359e906ccc165fb96abec52493897225303..a754ca557577b887d09215c378cc8d0b73be7a53 100644 --- a/server/runtime_lua_nakama.go +++ b/server/runtime_lua_nakama.go @@ -7199,7 +7199,7 @@ func (n *RuntimeLuaNakamaModule) purchaseValidateHuawei(l *lua.LState) int { } // @group purchases -// @summary Validates and stores a purchase receipt from the Huawei App Gallery. +// @summary Validates and stores a purchase receipt from the Facebook Instant Games. // @param userId(type=string) The user ID of the owner of the receipt. // @param signedRequest(type=string) The Facebook Instant signedRequest receipt data. // @param persist(type=bool, optional=true, default=true) Persist the purchase so that seenBefore can be computed to protect against replay attacks.