Loading CHANGELOG.md +1 −0 Original line number Diff line number Diff line Loading @@ -18,6 +18,7 @@ The format is based on [keep a changelog](http://keepachangelog.com) and this pr ### Fixed - Fix creator id being read from the wrong argument in JS runtime group update function. - Fix max count being incorrectly validated in group update JS runtime function. - Fix error handling when attempting to write records to a tournament that does not exist. ## [3.4.0] - 2021-07-08 ### Added Loading server/core_tournament.go +5 −2 Original line number Diff line number Diff line Loading @@ -68,7 +68,7 @@ func TournamentCreate(ctx context.Context, logger *zap.Logger, cache Leaderboard func TournamentDelete(ctx context.Context, cache LeaderboardCache, rankCache LeaderboardRankCache, scheduler LeaderboardScheduler, leaderboardId string) error { leaderboard := cache.Get(leaderboardId) if leaderboard == nil { if leaderboard == nil || !leaderboard.IsTournament() { // If it does not exist treat it as success. return nil } Loading Loading @@ -366,6 +366,9 @@ func TournamentRecordsList(ctx context.Context, logger *zap.Logger, db *sql.DB, func TournamentRecordWrite(ctx context.Context, logger *zap.Logger, db *sql.DB, leaderboardCache LeaderboardCache, rankCache LeaderboardRankCache, tournamentId string, ownerId uuid.UUID, username string, score, subscore int64, metadata string, overrideOperator api.Operator) (*api.LeaderboardRecord, error) { leaderboard := leaderboardCache.Get(tournamentId) if leaderboard == nil || !leaderboard.IsTournament() { return nil, ErrTournamentNotFound } nowTime := time.Now().UTC() nowUnix := nowTime.Unix() Loading Loading @@ -581,7 +584,7 @@ func TournamentRecordWrite(ctx context.Context, logger *zap.Logger, db *sql.DB, func TournamentRecordsHaystack(ctx context.Context, logger *zap.Logger, db *sql.DB, leaderboardCache LeaderboardCache, rankCache LeaderboardRankCache, leaderboardId string, ownerId uuid.UUID, limit int, expiryOverride int64) ([]*api.LeaderboardRecord, error) { leaderboard := leaderboardCache.Get(leaderboardId) if leaderboard == nil { if leaderboard == nil || !leaderboard.IsTournament() { return nil, ErrLeaderboardNotFound } Loading Loading
CHANGELOG.md +1 −0 Original line number Diff line number Diff line Loading @@ -18,6 +18,7 @@ The format is based on [keep a changelog](http://keepachangelog.com) and this pr ### Fixed - Fix creator id being read from the wrong argument in JS runtime group update function. - Fix max count being incorrectly validated in group update JS runtime function. - Fix error handling when attempting to write records to a tournament that does not exist. ## [3.4.0] - 2021-07-08 ### Added Loading
server/core_tournament.go +5 −2 Original line number Diff line number Diff line Loading @@ -68,7 +68,7 @@ func TournamentCreate(ctx context.Context, logger *zap.Logger, cache Leaderboard func TournamentDelete(ctx context.Context, cache LeaderboardCache, rankCache LeaderboardRankCache, scheduler LeaderboardScheduler, leaderboardId string) error { leaderboard := cache.Get(leaderboardId) if leaderboard == nil { if leaderboard == nil || !leaderboard.IsTournament() { // If it does not exist treat it as success. return nil } Loading Loading @@ -366,6 +366,9 @@ func TournamentRecordsList(ctx context.Context, logger *zap.Logger, db *sql.DB, func TournamentRecordWrite(ctx context.Context, logger *zap.Logger, db *sql.DB, leaderboardCache LeaderboardCache, rankCache LeaderboardRankCache, tournamentId string, ownerId uuid.UUID, username string, score, subscore int64, metadata string, overrideOperator api.Operator) (*api.LeaderboardRecord, error) { leaderboard := leaderboardCache.Get(tournamentId) if leaderboard == nil || !leaderboard.IsTournament() { return nil, ErrTournamentNotFound } nowTime := time.Now().UTC() nowUnix := nowTime.Unix() Loading Loading @@ -581,7 +584,7 @@ func TournamentRecordWrite(ctx context.Context, logger *zap.Logger, db *sql.DB, func TournamentRecordsHaystack(ctx context.Context, logger *zap.Logger, db *sql.DB, leaderboardCache LeaderboardCache, rankCache LeaderboardRankCache, leaderboardId string, ownerId uuid.UUID, limit int, expiryOverride int64) ([]*api.LeaderboardRecord, error) { leaderboard := leaderboardCache.Get(leaderboardId) if leaderboard == nil { if leaderboard == nil || !leaderboard.IsTournament() { return nil, ErrLeaderboardNotFound } Loading