Loading server/api_user.go +1 −1 Original line number Diff line number Diff line Loading @@ -49,7 +49,7 @@ func (s *ApiServer) GetUsers(ctx context.Context, in *api.GetUsersRequest) (*api facebookIDs = in.GetFacebookIds() } users, err := GetUsers(s.db, s.logger, s.tracker, ids, usernames, facebookIDs) users, err := GetUsers(s.logger, s.db, s.tracker, ids, usernames, facebookIDs) if err != nil { return nil, status.Error(codes.Internal, "Error retrieving user accounts.") } Loading server/core_user.go +1 −1 Original line number Diff line number Diff line Loading @@ -26,7 +26,7 @@ import ( "go.uber.org/zap" ) func GetUsers(db *sql.DB, logger *zap.Logger, tracker Tracker, ids, usernames, fbIDs []string) (*api.Users, error) { func GetUsers(logger *zap.Logger, db *sql.DB, tracker Tracker, ids, usernames, fbIDs []string) (*api.Users, error) { query := ` SELECT id, username, display_name, avatar_url, lang_tag, location, timezone, metadata, facebook_id, google_id, gamecenter_id, steam_id, edge_count, create_time, update_time Loading server/match_handler.go +8 −9 Original line number Diff line number Diff line Loading @@ -96,7 +96,7 @@ func NewMatchHandler(logger *zap.Logger, db *sql.DB, config Config, socialClient vm.PreloadModule("nakama", nakamaModule.Loader) // Create the context to be used throughout this match. ctx := vm.CreateTable(6, 6) ctx := vm.CreateTable(0, 6) ctx.RawSetString(__CTX_ENV, ConvertMap(vm, config.GetRuntime().Environment)) ctx.RawSetString(__CTX_MODE, lua.LString(Match.String())) ctx.RawSetString(__CTX_MATCH_ID, lua.LString(fmt.Sprintf("%v:%v", id.String(), node))) Loading Loading @@ -231,7 +231,7 @@ func NewMatchHandler(logger *zap.Logger, db *sql.DB, config Config, socialClient } // Set up the dispatcher that exposes control functions to the match loop. mh.dispatcher = vm.SetFuncs(vm.CreateTable(2, 2), map[string]lua.LGFunction{ mh.dispatcher = vm.SetFuncs(vm.CreateTable(0, 2), map[string]lua.LGFunction{ "broadcast_message": mh.broadcastMessage, "match_kick": mh.matchKick, }) Loading Loading @@ -315,17 +315,17 @@ func loop(mh *MatchHandler) { // Drain the input queue into a Lua table. size := len(mh.inputCh) input := mh.vm.CreateTable(size, size) input := mh.vm.CreateTable(size, 0) for i := 1; i <= size; i++ { msg := <-mh.inputCh presence := mh.vm.CreateTable(4, 4) presence := mh.vm.CreateTable(0, 4) presence.RawSetString("user_id", lua.LString(msg.UserID.String())) presence.RawSetString("session_id", lua.LString(msg.SessionID.String())) presence.RawSetString("username", lua.LString(msg.Username)) presence.RawSetString("node", lua.LString(msg.Node)) in := mh.vm.CreateTable(3, 3) in := mh.vm.CreateTable(0, 3) in.RawSetString("sender", presence) in.RawSetString("op_code", lua.LNumber(msg.OpCode)) if msg.Data != nil { Loading Loading @@ -383,7 +383,7 @@ func JoinAttempt(resultCh chan *MatchJoinResult, userID, sessionID uuid.UUID, us } mh.Unlock() presence := mh.vm.CreateTable(4, 4) presence := mh.vm.CreateTable(0, 4) presence.RawSetString("user_id", lua.LString(userID.String())) presence.RawSetString("session_id", lua.LString(sessionID.String())) presence.RawSetString("username", lua.LString(username)) Loading Loading @@ -452,10 +452,9 @@ func Leave(leaves []*MatchPresence) func(mh *MatchHandler) { } mh.Unlock() size := len(leaves) presences := mh.vm.CreateTable(size, size) presences := mh.vm.CreateTable(len(leaves), 0) for i, p := range leaves { presence := mh.vm.CreateTable(4, 4) presence := mh.vm.CreateTable(0, 4) presence.RawSetString("user_id", lua.LString(p.UserID.String())) presence.RawSetString("session_id", lua.LString(p.SessionID.String())) presence.RawSetString("username", lua.LString(p.Username)) Loading server/message_router.go +2 −2 Original line number Diff line number Diff line Loading @@ -55,12 +55,12 @@ func (r *LocalMessageRouter) SendToPresenceIDs(logger *zap.Logger, presenceIDs [ session := r.sessionRegistry.Get(presenceID.SessionID) if session == nil { if logger.Core().Enabled(zap.DebugLevel) { logger.Debug("No session to route to", zap.Any("sid", presenceID.SessionID)) logger.Debug("No session to route to", zap.String("sid", presenceID.SessionID.String())) } continue } if err := session.SendBytes(payloadBytes); err != nil { logger.Error("Failed to route to", zap.Any("sid", presenceID.SessionID), zap.Error(err)) logger.Error("Failed to route to", zap.String("sid", presenceID.SessionID.String()), zap.Error(err)) } } } Loading server/runtime_lua_context.go +3 −5 Original line number Diff line number Diff line Loading @@ -63,7 +63,7 @@ func NewLuaContext(l *lua.LState, env *lua.LTable, mode ExecutionMode, uid strin } } lt := l.CreateTable(size, size) lt := l.CreateTable(0, size) lt.RawSetString(__CTX_ENV, env) lt.RawSetString(__CTX_MODE, lua.LString(mode.String())) Loading @@ -80,8 +80,7 @@ func NewLuaContext(l *lua.LState, env *lua.LTable, mode ExecutionMode, uid strin } func ConvertMap(l *lua.LState, data map[string]interface{}) *lua.LTable { size := len(data) lt := l.CreateTable(size, size) lt := l.CreateTable(0, len(data)) for k, v := range data { lt.RawSetString(k, convertValue(l, v)) Loading Loading @@ -127,8 +126,7 @@ func convertValue(l *lua.LState, val interface{}) lua.LValue { case map[string]interface{}: return ConvertMap(l, v) case []interface{}: size := len(val.([]interface{})) lt := l.CreateTable(size, size) lt := l.CreateTable(len(val.([]interface{})), 0) for k, v := range v { lt.RawSetInt(k+1, convertValue(l, v)) } Loading Loading
server/api_user.go +1 −1 Original line number Diff line number Diff line Loading @@ -49,7 +49,7 @@ func (s *ApiServer) GetUsers(ctx context.Context, in *api.GetUsersRequest) (*api facebookIDs = in.GetFacebookIds() } users, err := GetUsers(s.db, s.logger, s.tracker, ids, usernames, facebookIDs) users, err := GetUsers(s.logger, s.db, s.tracker, ids, usernames, facebookIDs) if err != nil { return nil, status.Error(codes.Internal, "Error retrieving user accounts.") } Loading
server/core_user.go +1 −1 Original line number Diff line number Diff line Loading @@ -26,7 +26,7 @@ import ( "go.uber.org/zap" ) func GetUsers(db *sql.DB, logger *zap.Logger, tracker Tracker, ids, usernames, fbIDs []string) (*api.Users, error) { func GetUsers(logger *zap.Logger, db *sql.DB, tracker Tracker, ids, usernames, fbIDs []string) (*api.Users, error) { query := ` SELECT id, username, display_name, avatar_url, lang_tag, location, timezone, metadata, facebook_id, google_id, gamecenter_id, steam_id, edge_count, create_time, update_time Loading
server/match_handler.go +8 −9 Original line number Diff line number Diff line Loading @@ -96,7 +96,7 @@ func NewMatchHandler(logger *zap.Logger, db *sql.DB, config Config, socialClient vm.PreloadModule("nakama", nakamaModule.Loader) // Create the context to be used throughout this match. ctx := vm.CreateTable(6, 6) ctx := vm.CreateTable(0, 6) ctx.RawSetString(__CTX_ENV, ConvertMap(vm, config.GetRuntime().Environment)) ctx.RawSetString(__CTX_MODE, lua.LString(Match.String())) ctx.RawSetString(__CTX_MATCH_ID, lua.LString(fmt.Sprintf("%v:%v", id.String(), node))) Loading Loading @@ -231,7 +231,7 @@ func NewMatchHandler(logger *zap.Logger, db *sql.DB, config Config, socialClient } // Set up the dispatcher that exposes control functions to the match loop. mh.dispatcher = vm.SetFuncs(vm.CreateTable(2, 2), map[string]lua.LGFunction{ mh.dispatcher = vm.SetFuncs(vm.CreateTable(0, 2), map[string]lua.LGFunction{ "broadcast_message": mh.broadcastMessage, "match_kick": mh.matchKick, }) Loading Loading @@ -315,17 +315,17 @@ func loop(mh *MatchHandler) { // Drain the input queue into a Lua table. size := len(mh.inputCh) input := mh.vm.CreateTable(size, size) input := mh.vm.CreateTable(size, 0) for i := 1; i <= size; i++ { msg := <-mh.inputCh presence := mh.vm.CreateTable(4, 4) presence := mh.vm.CreateTable(0, 4) presence.RawSetString("user_id", lua.LString(msg.UserID.String())) presence.RawSetString("session_id", lua.LString(msg.SessionID.String())) presence.RawSetString("username", lua.LString(msg.Username)) presence.RawSetString("node", lua.LString(msg.Node)) in := mh.vm.CreateTable(3, 3) in := mh.vm.CreateTable(0, 3) in.RawSetString("sender", presence) in.RawSetString("op_code", lua.LNumber(msg.OpCode)) if msg.Data != nil { Loading Loading @@ -383,7 +383,7 @@ func JoinAttempt(resultCh chan *MatchJoinResult, userID, sessionID uuid.UUID, us } mh.Unlock() presence := mh.vm.CreateTable(4, 4) presence := mh.vm.CreateTable(0, 4) presence.RawSetString("user_id", lua.LString(userID.String())) presence.RawSetString("session_id", lua.LString(sessionID.String())) presence.RawSetString("username", lua.LString(username)) Loading Loading @@ -452,10 +452,9 @@ func Leave(leaves []*MatchPresence) func(mh *MatchHandler) { } mh.Unlock() size := len(leaves) presences := mh.vm.CreateTable(size, size) presences := mh.vm.CreateTable(len(leaves), 0) for i, p := range leaves { presence := mh.vm.CreateTable(4, 4) presence := mh.vm.CreateTable(0, 4) presence.RawSetString("user_id", lua.LString(p.UserID.String())) presence.RawSetString("session_id", lua.LString(p.SessionID.String())) presence.RawSetString("username", lua.LString(p.Username)) Loading
server/message_router.go +2 −2 Original line number Diff line number Diff line Loading @@ -55,12 +55,12 @@ func (r *LocalMessageRouter) SendToPresenceIDs(logger *zap.Logger, presenceIDs [ session := r.sessionRegistry.Get(presenceID.SessionID) if session == nil { if logger.Core().Enabled(zap.DebugLevel) { logger.Debug("No session to route to", zap.Any("sid", presenceID.SessionID)) logger.Debug("No session to route to", zap.String("sid", presenceID.SessionID.String())) } continue } if err := session.SendBytes(payloadBytes); err != nil { logger.Error("Failed to route to", zap.Any("sid", presenceID.SessionID), zap.Error(err)) logger.Error("Failed to route to", zap.String("sid", presenceID.SessionID.String()), zap.Error(err)) } } } Loading
server/runtime_lua_context.go +3 −5 Original line number Diff line number Diff line Loading @@ -63,7 +63,7 @@ func NewLuaContext(l *lua.LState, env *lua.LTable, mode ExecutionMode, uid strin } } lt := l.CreateTable(size, size) lt := l.CreateTable(0, size) lt.RawSetString(__CTX_ENV, env) lt.RawSetString(__CTX_MODE, lua.LString(mode.String())) Loading @@ -80,8 +80,7 @@ func NewLuaContext(l *lua.LState, env *lua.LTable, mode ExecutionMode, uid strin } func ConvertMap(l *lua.LState, data map[string]interface{}) *lua.LTable { size := len(data) lt := l.CreateTable(size, size) lt := l.CreateTable(0, len(data)) for k, v := range data { lt.RawSetString(k, convertValue(l, v)) Loading Loading @@ -127,8 +126,7 @@ func convertValue(l *lua.LState, val interface{}) lua.LValue { case map[string]interface{}: return ConvertMap(l, v) case []interface{}: size := len(val.([]interface{})) lt := l.CreateTable(size, size) lt := l.CreateTable(len(val.([]interface{})), 0) for k, v := range v { lt.RawSetInt(k+1, convertValue(l, v)) } Loading