Loading social/social.go +11 −4 Original line number Diff line number Diff line Loading @@ -95,6 +95,13 @@ type SteamProfile struct { SteamID uint64 `json:"steamid"` } // Unwrapping the SteamProfile type SteamProfileWrapper struct { Response struct { Params SteamProfile `json:"params"` } `json:"response"` } // NewClient creates a new Social Client func NewClient(timeout time.Duration) *Client { // From https://knowledge.symantec.com/support/code-signing-support/index?page=content&actp=CROSSLINK&id=AR2170 Loading Loading @@ -431,14 +438,14 @@ func (c *Client) CheckGameCenterID(ctx context.Context, playerID string, bundleI // Key and App ID should be configured at the application level. // See: https://partner.steamgames.com/documentation/auth#client_to_backend_webapi func (c *Client) GetSteamProfile(ctx context.Context, publisherKey string, appID int, ticket string) (*SteamProfile, error) { path := "https://api.steampowered.com/ISteamUserAuth/AuthenticateUserTicket/v0001/?format=json" + path := "https://api.steampowered.com/ISteamUserAuth/AuthenticateUserTicket/v1/?format=json" + "&key=" + url.QueryEscape(publisherKey) + "&appid=" + strconv.Itoa(appID) + "&ticket=" + url.QueryEscape(ticket) var profile SteamProfile err := c.request(ctx, "steam profile", path, nil, &profile) var profileWrapper SteamProfileWrapper err := c.request(ctx, "steam profile", path, nil, &profileWrapper) if err != nil { return nil, err } return &profile, nil return &profileWrapper.Response.Params, nil } func (c *Client) request(ctx context.Context, provider, path string, headers map[string]string, to interface{}) error { Loading Loading
social/social.go +11 −4 Original line number Diff line number Diff line Loading @@ -95,6 +95,13 @@ type SteamProfile struct { SteamID uint64 `json:"steamid"` } // Unwrapping the SteamProfile type SteamProfileWrapper struct { Response struct { Params SteamProfile `json:"params"` } `json:"response"` } // NewClient creates a new Social Client func NewClient(timeout time.Duration) *Client { // From https://knowledge.symantec.com/support/code-signing-support/index?page=content&actp=CROSSLINK&id=AR2170 Loading Loading @@ -431,14 +438,14 @@ func (c *Client) CheckGameCenterID(ctx context.Context, playerID string, bundleI // Key and App ID should be configured at the application level. // See: https://partner.steamgames.com/documentation/auth#client_to_backend_webapi func (c *Client) GetSteamProfile(ctx context.Context, publisherKey string, appID int, ticket string) (*SteamProfile, error) { path := "https://api.steampowered.com/ISteamUserAuth/AuthenticateUserTicket/v0001/?format=json" + path := "https://api.steampowered.com/ISteamUserAuth/AuthenticateUserTicket/v1/?format=json" + "&key=" + url.QueryEscape(publisherKey) + "&appid=" + strconv.Itoa(appID) + "&ticket=" + url.QueryEscape(ticket) var profile SteamProfile err := c.request(ctx, "steam profile", path, nil, &profile) var profileWrapper SteamProfileWrapper err := c.request(ctx, "steam profile", path, nil, &profileWrapper) if err != nil { return nil, err } return &profile, nil return &profileWrapper.Response.Params, nil } func (c *Client) request(ctx context.Context, provider, path string, headers map[string]string, to interface{}) error { Loading